Rethinking ROUGE Scores for Video Game Review Summarization

Rethinking ROUGE Scores for Video Game Review Summarization

초록

Recall-oriented understudy for gisting evaluation (ROUGE) is a prevalent evaluation measure in the field of natural language processing, especially for text summarization. However, ROUGE's reliability has been continuously debated because a high ROUGE score does not guarantee a high-quality summary and vice versa. As an empirical study in the video game review summary, we address that existing state-of-the-art summarization techniques fail in generating high-quality game review summaries, and ROUGE scores for those summaries are quite problematic. To this end, game review data are newly collected, and BERT based automatic review summarizations are performed on the dataset to reconsider ROUGE use in video game review summarizations. Especially, we provide an in-depth discussion between the ROUGE score and the scores of human annotators in terms of game review factors.

키워드

summarization; ROUGE; game review; BERT
제목
Rethinking ROUGE Scores for Video Game Review Summarization
제목 (타언어)
Rethinking ROUGE Scores for Video Game Review Summarization
저자
이영훈; 정유철
DOI
10.14801/jkiit.2022.20.3.35
발행일
2022-03
저널명
한국정보기술학회논문지
권
20
호
3
페이지
35 ~ 46