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초록
The recent release of Vision Pro has brought significant attention to virtual reality (VR), augmented reality (AR), and spatial computing, leading to a surge in VR content usage among many users. VR is being applied and utilized in various fields including cultural content, industry, architecture, manufacturing, healthcare, and gaming both domestically and internationally. A prerequisite for utilizing these technologies is creating virtual avatars that interact with real users. Users transform into virtual avatars, allowing them to interact directly with the content. Therefore, creating a virtual avatar based on the actual user has become a crucial factor in enhancing the user's immersion in VR. When using VR content, creating an avatar that closely matches the user's physical size provides a more natural experience for the user. This reduces any potential awkwardness and maximizes user concentration. Thus, this study proposes a method to adjust the elbow position between the user and the virtual avatar as closely as possible using only the VR device's controller.
키워드
- 제목
- 확장현실 환경에서 사실적인 아바타 생성을 위한 사용자의 컨트롤러와 팔꿈치 기반 조정 기법
- 제목 (타언어)
- User's Controller and Elbow-based Calibration Technique for Realistic Avatar Creation in Extended Reality Environments
- 저자
- 이제민; 이기공; 김영우; 김영원
- 발행일
- 2024-09
- 저널명
- 디지털콘텐츠학회논문지
- 권
- 25
- 호
- 9
- 페이지
- 2597 ~ 2605
- 언어
- KOR
- 출판사
- 한국디지털콘텐츠학회
- 발행국가
- 대한민국
- 분량
- 9 페이지
- ISSN
- E 2287-738X
P 1598-2009